Introduction
Throughout the history of video games there have been many strange reasons why some games have become mega-hits and best sellers. However, Zone of the Enders (ZOE) probably became the first ever to reach that status because of a demo that was bundled with it. Most people that originally bought the game spent hours upon hours drooling over the wonders that are Metal Gear and completely forgot about the main game. Ebay was loaded with auctions of the game, all with the demo disk surprisingly absent. Hardly any of them were sold. Nevertheless, one can only play the same demo for so long before it gets tiring. Eventually fans decided to give Snake a rest and try out the ‘other’ disc that came in the case. What they found was something out of the ordinary that could stand on its own mechanized feet.
Tsugunai: Atonement Review
Posted by PSXtreme on December 8, 2008
Introduction
As an educated gamer, I have learned that if I find a new game brought out Atlus to grab it quickly no matter what the gaming genre is or what the asking price may be. While they might not be well known titles, their offerings are always unique and enjoyable. Moreover, they usually turn into rare and hard to come by gems. Tsugunai: Atonement is another interesting import conversion brought over to the North American market from the Land of the Rising Sun. Released during the time that all RPG fans were awaiting the arrival of Final Fantasy X, Tsugunai fell through the cracks and faded quietly into oblivion. Read the rest of this entry »
Posted in video games | Tagged: PlayStation, rpg, Tsugunai, video game | 1 Comment »
Tony Hawk’s Underground 2 Review
Posted by PSXtreme on October 28, 2008
Introduction
What exactly is it that creates such a draw for video games? People outside of our experiences seem to think that it’s the sex and violence that drives the popularity. You can simply verify this by seeing or hearing any news release done by a media outlet that does not make covering video games their prime business. The most recent example of this was of ABC’s radio news broadcast on the day that Grand Theft Auto: San Andreas was released. Their reporter noted that this version would be so much more than, “The three previous games before.” Sure, this may be a minor gaffe, but this is one of the same agencies that demoralizes the very existence of games whenever a video game happens to be linked with a crime.
What outsiders fail to realize is that gaming is the ultimate road for expansion of thought or imagination. Moreover, it allows people to assume the personage of characters that they would have, in no expectable way, the possibility to become in their actual lives. True, it is an extreme form of escapism, more so than books or movies could ever be, mostly because of the interaction that games allow rather than the passive observation that other media outlets present. Nevertheless, probably the most successful genre for video games in a whole would be those of the sports category, rather than those that have blatant killing or fanciful worlds.
Posted in video games | Tagged: activision, EyeToy, NeverSoft, PlayStation, skateboarding, THUG, Tony Hawk, underground, video games | Leave a Comment »
Test Drive: Eve of Destruction Review
Posted by PSXtreme on October 15, 2008
Introduction
If you wanna be happy
For the rest of your life,
Never make a pretty woman your wife,
So from my personal point of view,
Get an ugly girl to marry you.
- Jimmy Soul (1963)
So how does this tie in with Atari’s Test Drive: Eve of Destruction (TD:EoD)? Well, this is probably the first game in recent memory to flaunt the idea of ugly being good. In fact, Atari recently sponsored a contest, right here on XGP, to find the ugliest car in America to help celebrate the release of the game. Forget about the bright lights, big city approach that racing titles seem to be heading towards. This title is looking to take you deep into Backwater USA, where men are men and their cars are more than street showpieces with big wings and shiny paint jobs. Forget about the high maintenance demands of the vain tuner imports, for these ladies will be there when you most need them and will never leave you in a lurch when the going gets tough. Now, reach up and pull those belts tight. We’re getting to go racing, dirt track style Read the rest of this entry »
Posted in video games | Tagged: Atari, Demolition Derby, Destruction Derby, Eve of Destruction, Monster Games, PlayStation, School bus races, Test Drive, video games | 1 Comment »
Stuntman Review
Posted by PSXtreme on September 23, 2008
Introduction
Throughout my gaming life, I have only broken one controller due to frustration. It was during my umpteenth attempt at completing the final mission in the original Driver. Just as I could see the opening of the garage, I was hit from behind by one of the bad guys and slammed into the far edge of the door. Eventually, I was pummeled to death as I tried to get inside by the swarm of evil cars that came out of nowhere. After screaming a string of “colorful metaphors,” the controller hit the floor with every once of strength I could muster. Pieces of plastic went flying all over the house. Sometimes I still come across a bit of controller when doing some cleaning. After a trip to Wal-mart for a new Dual Shock, I finally completed that mission after 72 hours of gameplay and I still have that replay saved on a memory card. Now Reflections, the company that brought Driver to life, has come up with a next generation game that will stir your soul with that same love-hate relationship. Strap on your crash helmet and step into your firesuit. You no longer are The Wheelman, you are a Stuntman. Read the rest of this entry »
Posted in video games | Tagged: Action, Driver, driving game, Dukes of Hazzard, james bond, PlayStation, Reflections, Stuntman, Vic Armstrong, video game | Leave a Comment »
Star Wars: Starfighter Review
Posted by PSXtreme on September 19, 2008
Introduction
A long time ago in a galaxy far, far away…
This type of opening can only stand for one thing; it’s time to do a review for one of the many Star Wars games. There is probably no other franchise that has so thoroughly saturated the video game market. Games have been released on just about every system that has ever been created, dating back to the Atari 2600. Many of these have been less than stellar creations, and helped to perpetuate the movie-to-video game conversion curse. However, there have been gems scattered throughout history that have given us many hours of Jedi entertainment. Possibly the best of that which has come before was the Rogue Squadron series, which was exclusively released on the now defunct Nintendo 64. Everything about the game reflected the feel of what truly was Star Wars, and the game is considered by most to be one of the top ten titles available on the system. This in itself is no small accomplishment, especially when you take a retrospective look back on all the outstanding titles that came out for Nintendo’s 64-bit machine.
This move by LucasArts bewildered PlayStation loyalists, and had an uncountable number of them gnashing their teeth in anguish. While we were forced to trudge through the muck that was Rebel Assault II or Masters of Teras Kasi, N-64 owners were able to scream across the galaxy, taking on the evil Empire. Life was definitely not fair. Nevertheless, upon the launch of the PS2, fans of the series learned that we now would have the opportunity to fly through space. Let us welcome Star Wars: Starfighter to the fold. Even if it wasn’t in an all-out assault on the Death Star, this was exactly was players had been clamoring for; a chance to submerge oneself in the Star Wars universe. How did it all turn out? You are about to find out. Cue up the booming orchestrated John Williams’ musical score and let us begin. Read the rest of this entry »
Posted in video games | Tagged: flight games, lucas games, lucasarts games, PlayStation, simulator, Star Wars, Starfighter, video games | 1 Comment »
Sphinx and the Cursed Mummy Review
Posted by PSXtreme on August 30, 2008
Introduction
Gamers are a jaded lot. On one hand, you can hear them constantly demanding for new gaming genres and unique playing experiences. However, when it comes time to put their money where their mouth is, you can usually see them picking up the sequels to previously released games from years gone by or falling into the hype machine to be ground up like hamburger because they have followed the trail of bread crumbs left by the mass media. Then, after a few months, they return to their soapbox to clamor on about the failings of the industry since all of the few unique titles have disappeared from the retail shelves with extremely poor sales.
2003 had a tremendous amount of new and original titles released that simply did not go anywhere in the sales department. Two of the biggest would have to be Prince of Persia and Beyond Good & Evil. Both of these received critical acclaim from media sites across the spectrum and were serious Game of the Year contenders that did incredibly bad during the holiday season. But these weren’t the only outstanding or original titles to be snubbed by the consumer. EyeToy: Play had some success, but disappeared into a wisp of smoke quickly. Namco’s I-Ninja was another highly rated title that didn’t get the respect it deserved by the masses. Even games that had big marketing campaigns behind them, like Disgaea, Disaster Report and Primal were left sitting on store shelves while the multitude of numbered sequels outsold them in droves.
Another game that had a big push that went nowhere was Sphinx and the Cursed Mummy (SatCM). THQ had a tremendous amount of development difficulties bringing this game to retail. First, the game went through numerous title changes during its creation, which always makes things difficult for average gamers to keep track of a title’s progression through the development cycle. Secondly, THQ released a demo of the game well before many of the programming issues, mostly camera problems, were ironed out which probably helped to scare away many of their promising sales. Finally, Sphinx was released during the same two-week period that SOCOM II, True Crime: Streets of LA, Ratchet & Clank: Going Commando and The Lord of the Rings: The Return of the King all came to market. With these three things going against it, there is no surprise that the game quickly slipped into oblivion. However, the really important matter is did gamers miss out on a diamond in the rough or just another so-so release. There is only one way to find out, just read on brave explorer and see what you may have missed out on. Read the rest of this entry »
Posted in video games | Tagged: Ancient Egypt, Cursed Mummy, Eurocom, Platformer, PlayStation, Sphinx, Stargate, THQ, video game | Leave a Comment »